How gamification helps to change people’s behavior: Habitica

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Habitica is a habit building productivity app

Sienna Leslie is one of the founders of Habitica, which is a gratis task management application in form of a role-playing game (RPG). The application uses game mechanics to help the player keep track and be motivated to achieve a specific goal. I talked to Sienna Leslie about how their application can change people’s health behavior, what defines a successful gamification approach, and future developments.

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Gamification and why points, leaderboards and badges are not enough

Gamification
Made by Robbie Veldwijk.

The story of me and computer games began when I was six years old and received my first gaming console, a Game Boy. Since that moment I am fascinated by everything that has to do with gaming. That is why I got immediately interested when I heard of gamification.

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How biases impact science communication and democracy

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How do biases change the way science needs to communicate? Picture made by Piyushgiri Revagar.

Dr. Andreas Kappes is a Post Doc at the Affective Brain Lab at University College London, which investigates how emotions and motivations influence our decisions, expectations and memory. I talked with Dr. Kappes about the implications of his research on people’s political decision-making and on communicating scientific findings.

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A conversation with Chris Chambers about the value of registered reports

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The basic idea of study pre-registration. Taken from Open Science Center.

Dr. Chris Chambers is a professor of Cognitive Neuroscience at the School of Psychology in Cardiff University, and one of the leading figures in the registered reports (RR) initiative. I asked him how he thinks RR’s can tackle the reproducibility problem, how he responds to critique towards RR’s and future developments.

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How the Center for Open Science tackles the reproducibility problem

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Taken from Center for Open Science website

Dr. David Mellor is responsible for the community sector in the Center for Open Science (COS). The COS aims to increase openness, integrity, and reproducibility of research. To do so, they provide entirely free and open-source products and services. I talked with him about the COS, open science and the future of publication.

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